Author: Daniel

Big Brother has arrived – and it’s you

We have been working in silence since we first presented our studio debut project Orwell to you in June 2015. Today, we are proud to present our massive progress since then and finally announce that Orwell will be released in late 2016. With the support of the awesome guys from Surprise Attack Games, who are […]

Continue Reading

Let’s talk Orwell

Last week the folks from Welle Nerdpol visited our tiny Hamburgian office. We invited them to a “round” of Orwell, then discussed their impressions with them. The best part about that? They recorded the whole thing and put it online as a podcast (German only, sorry). Be advised that we discuss some game features and the […]

Continue Reading

Keep an eye on our first project: Orwell

After a long phase of working in silence, some playtesting in the weeks past and with our first exhibition looming at the horizon we finally feel both comfortable and confident to proudly announce our debut project: “Orwell” A series of suspected terrorist strikes shake the most lively places in the city of Bonton, capital of […]

Continue Reading

Money and the road to EXIST(ence)

Maybe you’ve heard the news on social media a while ago or just us screaming at the top of our voices: We got funded by EXIST! Today the official funding confirmation finally arrived at the office! Whew! But … money? Really? Aren’t we “independent”? And still no word of the first game? Why bother with two […]

Continue Reading

Off we go!

Hi there! Finally, after months and months of struggle, our website is finally online. Okay, it really wasn’t THAT hard. It neverless took its time. But forget about it! What’s done is done. The most important part is: We have a web page and are hereby now officially digitally existent! Feel free to take a […]

Continue Reading